
Foe
In "Foe," the soundscape intricately weaves the tension and emotional depth of a dystopian future. Robert Mackenzie, as the sound designer, crafts an auditory experience that immerses the audience in the isolation of Henrietta and Junior's farm. The subtle hum of biomechanical life and the eerie silence of their secluded land amplify the film's exploration of identity and love. Collaborating with a skilled team, Mackenzie ensures each sound element, from the delicate rustle of crops to the unsettling presence of Terrance, enhances the narrative's complexity. The sound design becomes a character of its own, echoing the film's themes and emotional beats.
Sound Credits
Sound Designer: Robert Mackenzie
Sound Editor: James Ashton
ADR Mixer: Simon Diggins & Caitlin McDaid
Boom Operator: Cam Eason & Timothy Smith
Technical Assistant: Owen Grieve
Foley Recordist: Simon Koehn
Assistant Sound Editor: Matthew Lee
Foley Artist: Adrian Medhurst
Foley Editor: Adrian Medhurst
Sound Effects Editor: Jessica Meier
Dialogue Editor: Glenn Newnham
Sound Recordist: Roger Van Wensveen